News: Si può scegliere in autonomia il tema, ognuno può usare quello che è più di vostro gradimento
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We are now pushing a version 7.1 hotfix release, which contains:Fix for a crash that can occur when a player is removed from a vehicle.Fixed invalid physical materials in the landscape, causing physics crashes.Resaved a number of maps to mitigate landscape related physics crashes.Fixed a crash related to remote vehicle claiming.Added a new collision trace channel to fix issues relating to complex vehicle collisions.Updated & improved physics collision trace channel settings.Fix related to vehicle penetration caused by some incorrect physical material settings.Update to the loading screen guide.Fix for ambient sounds not playing.Fix for razor wires only doing damage when half built.Various effects optimization.Fix to an incorrect configuration in the Chora AASv1 lattice.Set unique soldier mesh for the Militia Scout.Renamed Insurgent RPG Gunner to "Light Anti-Tank" for consistency purposes.Fixed line width on the Kit Role tooltips being too short.Fix for FOB radios cutting out.Added a missing vehicle physics collision asset to the m2_vehicle_base_woodland.NOTE: One of the crash fixes has broken wheel effects (it is a known issue), but we have decided to ship with the issue to get crash fixes out sooner. We are planning to add them back in via another minor hotfix.