All servers will come offline on March 27th at 6:00 AM PT (2:00 PM CET) for a brief update to address a few outstanding issues. Downtime is anticipated to be less than 90 minutes. Players may note the following changes:
The deconstruct button has been removed from the vehicle info panel on the HUD
Vehicle kill assist XP values adjusted to appropriately scale with the recent XP bump for destroying a vehicle
The NS-11C has been added to the Depot for all Empires
Adjustments have been made to the Lancer VS22:
Damage falloff now starts at 500m and ends at 700m.
Projectile speed now changes based on charge level. Level 1 = 600 m/s. Level 2 = 700 m/s. Level 3 = 800 m/s.
Fire delay removed from ALL charge levels.
Now takes 1.5 seconds to reach charge level 2 (used to be 2 seconds). Level 3 remains at 3 seconds. You can now hold the charge for 5 full seconds before it will auto-fire (up from 4).
The charge animation on the reticle is now more precise/accurate
Adjustments have been made to the NC15 Phoenix:
Should now do more damage against air targets (same damage as default launcher)
Reduced reload time by 5700 ms, down to 5200 MS.
Fixed a projectile speed irregularity, this was causing the rocket to go much further than it should have before the player gained control of it. (Related to latency)
Reduced phoenix speed by 10 kph (~2.7 m/sec)
Adjusted the camera to be more in line with the collision model of the rocket
Air to Air lock on tones should now be working correctly for all empires
Server performance improvements
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