Bugfixes & Changes:
General:
* the use of AP rounds is no more visible to enemy
* added chinese language support (thx to "saukopf"!)
* added russian language support (thx to "531st" und "Idalgo"!)
* special unit retreats now work for all squads even if "hold ground" is activated
* tank commanders of all factions are no more able to pick-up weapons (like bazookas...)
* BK now makes use of the reward units section (still WIP)
The reward units section is now used to let the player use some new models and take some influence on the available units later ingame. So you can pre-select some specific units, aligned to your play style and liking.
WM:
* now ONLY the stormtrooper halftrack can deploy stormtroopers
* the sniper build in the bunker now has hold fire button
* improoved LeiG18 shell behavior (no more deflections)
* raised movement speed of the LeiG18
* FHQ Stormtroopers limited, -> 3 overall
* Sd.Kfz. 251/10 with 37 mm Pak now gets VET
* Blitzkrieg 37mm Halftrack HE mode fixed (had to much damage agains vehicles & tanks)
* Führungsstoßtrupp now holds 2 G43 without scopes
* Blitzkrieg Sprengtrupp call-in price raised to 250 (same like HT placement price)
* Blitzkrieg Doctrine Call-in Icons issues fixed
* mortar halftrack in def doc now has speech sound
* Pioneers now don`t loose their sprint ability with VET3
* reduced booby trap costs for Stormtrooper Demolition squad from 50 to 20
* MG42 now gived shared VET to the Leutnant
* Sd.Kfz. 251 now shows it`s passengers due to removed canvas cover (thx & credits to eliw00d)
* StuG IV call-in (late version) now has a remote MG42 on top like the Hetzer (thx & credits to eliw00d)
* added single barrel Flak38 to WM defensive doctrine (thx & credits to eliw00d)
sadly it is still a little bit buggy; hope there will be a fix next time
* Panzer IV Ausf. H now uses it`s own model with the historical correct exhaust (thx & credits to eliw00d)
PE:
* fixed selection groups of some vehicles
* Panther Ausf.G. now has PE tank crews (MG gunner)
* Panzerjaeger 39 now gives shared VET to the tank commander
* PE Hauptsturmfuhrernow get`s shared VET from the WSS-squad
* Fallschirm- & Gebirgsjäger are now able to retreat while using the field medical kits
* PE MG HT and the 75mm Pak HT don`t share the same selection anymore
* AT double grenade ability can now be used in hold (trenches etc.) and has a reduced reload time of 45sec
* Tiger tank now shows the correct tank commander skin when tc is onboard
* 120mm mortar team now gives shared VET to the HSF
* Stormpioneers now gives shared VET to the HSF
* removed the Pzfaust icon from the sabotage squad
* SdKfz 221 pop cost raised from 3 to 6
* Sd.Kfz. 250/1 -/3 & -/10 now use MG34 and have an additional rear MG34 (thx & credits to eliw00d)
* added new animated Jagdpanzer IV/L70 model (credits go to Halftrack & Tankdestroyer!)
CW:
* Stuart tank now has HE fire ability like the US counterpart
* Smoke barrage of command tank fixed
* recon squad icon removed from tommy squads
* FHQ 6pdr gun now has AT voices
* Sherman V is no more able to drive through tank traps or over infantry bridges
* M10-Achilles pop cost raised from 6 to 12
* reduced booby trap costs for RE Sappers squad from 50 to 20
* reduced mine costs for Sappers squad from 25 to 20
* reduced Comet Tank costs to 700mp /120 fuel
* new random skins for Sherman Firefly (thx to Slayerknecht)
* removed all shared timers from R.A.F. air raids
* fixed 95mm howitzers: no more shell rebounds
* new model/unit: M3-T48 Halftrack with 57mm gun (credits go to Eliw00d & DMz!)
US:
* Ranger Infiltration Team have Thompsons again
* M1A1 HowitzerFree Barrage has no more free fire
* Mortar halftrack range increased to the same range as german 81mm mortar
* Rangers are no more able to upgrade with bazooka in enemy territory
* Allied War Machine ability now works for Sherman E8
* airborne scout team can sprint again
* Ranger Infiltration squad now retreats when in "hold position"
* Urbar Warfare squad now retreats when in "hold position"
* removed trhrow grenade ability from AT-team
* 30cal now gived shared VET to the Captain
* Rangers no more loose "Fire Up" ability with VET3
* after the HQ get`s destroyed the player gets his repair pioneer call in ability again
* now the "Jumbo" has the correct speed (35 km/h)
* added M4A3E2(76) 76mm "Jumbo" to armour doctrine replacing the M4A3E8 call-in
* M4A3E8 now buildable in armour doctrine
* doubled the M36`s Hitpoints from 400 to 800 (same like Panther)
The M36 was always supposed to have 800hp; I`ve simply missed to adjust the h
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